* Attack Buff Damage calculation changes:
Example:
Att : 10000
Skill Dmg: 500%+5000
priest att buff 20%
Pre-T4 calculation: (500%+20%) * (10000) + 5000 = 57 000
(now)T4 New calculation: (500%)*(1.2 * 10000) + 5000 = 65 000
*1.2 is (100% original attack+20% attack buff)/100 become 1.2
Crit mechanics changes
Previously, crit ignores defence and x1.25 to the dmg.
- The new crit mechanics, multiplies 1.5x to the original damage/attack value. (defence is not ignored during crit)
* Elemental mechanics changes
- New system allows ALL the attacks to be converted to elemental one, according to the elemental type of the MAIN weapon. The max elemental resist will be capped at -100%.